Ski Trip

Ski Trip

SkiTrip

Personal Project
Initial Release: In Progress
iOS Team Size: 1

Contributions & Takeaways

Ski Trip is a game I’m working on which involves a mountain town lending interaction with the characters and then a skiing game. There’s currently four different mountain levels to unlock, all with their own personality. Your character aims to collect coins to unlock hearts and complete levels to defeat the antagonist and save the town.
I’m developing this game with the help of a musician friend whom is creating all the sounds that go into the game - they really make a huge difference.
Takeaways

  • SpriteKit SpriteKit was relatively easy to pick up and get going with. I’m excited with the possibilities this framework offers.
  • Game Assets I’ve created all the game assets and keyframe animations using Sketch which probably isn’t the most efficient tool for this type of thing but it’s getting the job done.
  • SKAction Exposing myself to this framework to animate my game has helped me in my utility apps as well. A lot of the animations translate well over to UIKit’s Animations when a little liveliness is needed.

It was about time I explored SpriteKit and I’m having a blast with it. It makes me appreciate one of the things I love most about development - getting creative and designing an experience to hopefully make others smile.
Moving Forward: Finish adding sound, update some graphics, overall testing/tweaking.